![]() ![]() It is likely however that the Apple higher-ups have sent out a memo to everyone to ask how each team will fit into the new Apple services narrative. It seems that the majority of Final Cut users don’t want Apple to move to a subscription model for the main application. Graphics, titles and footage will be able to be rendered so they seem at to be any distance from the camera – including between people in the foreground and backgrounds shot on location. The most straightforward use of depth maps will mean that no keying or greenscreens will be needed to separate objects from backgrounds. Although not available on macOS yet, it is likely that these techniques will come to Mac applications once volumetric capture comes to more standalone cameras. This was an iOS session on how to access the depth information being generated by both the front and rear camera systems on iOS devices. Creating Photo and Video Effects Using Depth Perhaps the next versions of Motion 5 and Final Cut Pro X will have tracking built in. The current Motion motion tracker can’t be used to make titles or effect plugins for Final Cut that track objects in video. The session also includes how to implement object tracking for video, mentioning that the system can track up to 16 rectangular objects and 16 other kinds of objects at the same time.Īlthough Motion has had tracking for over 10 years, these kind of trackers are much more advanced. ![]() This session mentions that macOS Mojave got an update to its face-recognition technology – recognising faces in all orientations (such as upside down). Vision is the part of iOS and macOS that provides computer vision services to apps and applications. For example models that represent a kind of style to display video in – such as ‘Stained Glass,’ ‘Van Gogh’ or ‘Neon.” Object Tracking in Vision As well as Motion-hosted Core Image filters, Motion, Final Cut and iMovie could also come with ML models that process video. This session also shows how Machine Learning models can be applied to images for advanced effects. As Apple has moved on to Metal from OpenGL, could they be developing ‘Quartz Composer X’ that generates Core Image-based. Some of the more complex plugins for Final Cut have Quartz compositions at their core. qtz files which are used to create real-time animation used in iOS and Mac user interfaces and visualisers. It combines OpenGL shaders in a node-based user interface to take graphics, sound or other kinds of inputs to generate graphics. ![]() Long-standing developers would like clarity from Apple on the future of Quartz Composer, a venerable macOS developer tool that in recent years seems to have been abandoned. There are over 200 CI filters – similar to the many filters, generators and transitions used as elements of Motion 5 projects and templates. This session describes a way to use the Python language to prototype combinations of Core Image filters before making custom CIKernels. Often using small pieces of code known as CIKernels. Core Image: Performance, Prototyping, and PythonĬore Image is the part of iOS and macOS that modifies images in photo and video applications. Each link includes a video from the session, a searchable transcript and a PDF of the presentation shown. Here are some links to sessions covering features of macOS Mojave relevant to Final Cut were covered at WWDC18. You can review the sessions from WWDC18 on the Apple site. If 10.5 arrives at the end of the year – to accompany the 2019 Mac Pro – it is likely it will run on macOS Mojave and the version of macOS announced next week* (10.15). The Final Cut 10.4.x series runs on macOS Mojave (10.14) and High Sierra (10.13). Let braver folk help the community by testing the newest versions in production. This allows people who have bet their business on Final Cut to have the option remain on a tried and trusted version of macOS. To predict what will be possible in Final Cut/iMovie this year, it is better to look at what was announced last year at WWDC18.įinal Cut Pro X usually works on the current major version of macOS and the previous major version. Software news will be more about the Final Cut, Motion, iMovie and Compressor of 2020. Hardware news will affect editing and post production this year. As an Apple watcher, I am excited about the announcements at next week’s 2019 Apple Worldwide Developer Conference. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |